01 / Problem
The product challenge
Hundreds of blocks, items, fish, companions, skins, sources, odds, and progression rules can overwhelm players or force them to search across scattered community posts.
Game platform / Search / Data UI
A public player guide and supporting web experience that makes a large game economy, item catalog, and progression system easier to learn and search.

The experience at a glance
The field manual combines onboarding, search, rarity filters, system explanations, probability tables, and large item catalogs. It serves both new players and experienced players looking for one exact answer.
Visit the live site ↗This case study describes the live experience and the design decisions visible in the current product. It does not claim formal usability research or measured business outcomes.
01 / Problem
Hundreds of blocks, items, fish, companions, skins, sources, odds, and progression rules can overwhelm players or force them to search across scattered community posts.
02 / Design intent
Create one structured source of truth with fast search for specific items and readable explanations for systems that need deeper context.
03 / Key decisions
04 / Interaction & usability
The page supports two modes: reading sequentially to learn and searching to answer a specific question. Consistent rarity language, section labels, and repeated data patterns reduce relearning.
05 / Tools & skills
Complex-product thinking, information architecture, search and filtering, data-rich UI, game systems documentation, responsive design, and production implementation.
06 / What I’d improve next
The guide could become a personalized companion with owned-item tracking, favorites, build planning, and contextual links from the live game.
Open the live product ↗Next project / Let’s work together